Motion Design: Why Every Frame is a Decision

Open any motion reel from a junior designer and you will see the same thing: everything moves, all the time, with no reason. Eases that do not match the weight of the object. Transitions that start and end arbitrarily. Movement for its own sake.
Easing is Physics
An ease is not a style choice. It is a physical statement. A linear ease says the object has no mass and no air resistance — which is almost never true of anything in the real world. Every object you animate implicitly has a weight, a texture, and an environment. The ease should reflect that.
The Timing Hierarchy
Not everything in a composition should move at the same speed. Primary elements move with authority. Supporting elements follow. Background elements barely move at all. This hierarchy is what creates depth and focus.
When Nothing Moves
The most underused tool in motion design is stillness. A held frame after a fast sequence creates contrast. It gives the viewer a moment to absorb what they just saw. Constant motion exhausts the eye.
The rule at ALYSTRA is simple: if you cannot explain why something moves, it should not move. Every frame is a decision. Treat it that way.